Shrubclaw (Beach Form): habitat, evolution and stats
Where to find Shrubclaw (Beach Form) in Aniimo: see its habitat on the map, along with stats, skills, traits and the evolution route. A handy reference for catching and raising it.
Shrubclaw (Beach Form)
- Elements
- rock
- Roles
- BREAK
- Stage
- Gamma Stage
- Homeland Ability
Lv.3
Lv.3
The fruit on Shrubclaw's back fall into the sand when they are ripe and grow into food and shelter for Budclaws.
Forms
Basic Form
Mudflat Form
Beach Form
Bay Form
Trait
StealthSkills build Momentum when they deal damage, up to 6 stacks. Momentum gain is doubled during tunneling. At max stacks, increases BREAK efficiency by 30% for 20s.
Mobility
TunnelTunnels underground to become immune to all ranged attacks by continuously consuming stamina. Pound skills can launch the Aniimo into the air.
Evolution requirements
- Budclaw (Beach Form) reaches Lv. 21
Recommended build
Recommended personalityISTP
- InstinctiveREGEN +4%
- PracticalDMG +4%
- TenaciousP.DEF +6%
- PlayfulDMG Reduction +4%
Recommended potential
BREAK / Energy
Recommended Held Item
Aniimo Ability
Type Matchups
- ×1.6
grass
water- ×1
wind
holy
dark- ×0.625
fire
electric
rock
ice
Habitats
Habitat areas: Echoback Landing
Bloom (Nearest: Echoback Landing, Forest of Falling Stars, Beast Fang Ridge, The Mistwoods, Nimbus Fields)
- Echoback Landing
Data-based analysis
Based on official game data including stats, roles, skills, traits, and elemental matchups. Actual performance may vary depending on team composition, playstyle, and game updates.
Overview
A BREAK in the Gamma Stage. Its total stat value is Very high overall. BREAK is high even across all Aniimo, giving it a break-leaning spread. Judging by what its skills and trait actually do, it is an opener that strips enemy defenses.
Echoback Landing is the only place it turns up, so that is where you farm for it. Put its Potential development into BREAK / Energy — an already strong area, so it sharpens the role it plays. Of the four Personality letters, T (P.DEF +6%) does the most here, since it boosts Durability.
Performance
- With 109 physical defense against 77 magic defense, it can absorb physical hits but should back off against magic-heavy enemies
- It has 3 area attacks, so it trades up when several enemies are grouped
- It ramps up through stacks, so it performs better in drawn-out fights than in quick bursts
- Its effects get stronger while burrowed, so bring it where you can meet that condition
- It can boost its break, so it can double as the unit that cracks defenses
- It strips rock resistance, so lining it up with rock attackers makes their damage land
Strengths
- Its break is Very high, so it cracks enemy defenses without a dedicated Break unit
- Its durability is High, so it can hold the front and absorb hits
- Its raw stats sit in the upper tier overall, so it is worth spending resources on
- It deals 1.6x to fire, ice, so you can pick it specifically for those fights
Watch out for
- Its damage is Below average, so leave the job of finishing enemies to another Aniimo
- It takes 1.6x from grass, water attacks, so keep it off the field against those enemies
Role aptitude(relative to all Aniimo)
- Damage
- ★★☆☆☆Below average
- Break
- ★★★★★Very high
- Durability
- ★★★★☆High
- Energy regen
- ★★★☆☆Average
- Exploration
- ★★★☆☆Average
Aniimo to team up with(picked from skill and trait effects that combine well)
BouldusrockStrips rock resistance, making this Aniimo's attacks land harder
BailiterockStrips rock resistance, making this Aniimo's attacks land harder
MinespinerockAttacks into the rock resistance this Aniimo strips
GrizborockAttacks into the rock resistance this Aniimo strips
Combat
The Luminus GustPower 35Cost 10Spins Cores around itself, continuously dealing damage and applying Earth Debuff for 5.5s.
Charged BlowPower 75Cost 30Raises its pincers to charge. When fully charged or used again, performs 2 quick swings. The user can move while charging.
Leaf SlashPower 40Cost 10Spins leaves around itself, dealing damage for 5.5s.
Verdant BeamPower 67Cost 20Fires an energy beam in the direction the camera is facing, continuously dealing damage to targets within range. Consecutive hits gradually increase its Might.
Innate
Quake ImpactPower 173Bursts out of the ground, causing shock waves across a large area.
ATKPower 6(BREAK) Wields the power of earth to attack targets at close range.




