Shrubclaw (Beach Form): habitat, evolution and stats
Where to find Shrubclaw (Beach Form) in Aniimo: see its habitat on the map, along with stats, skills, traits and the evolution route. A handy reference for catching and raising it.
Shrubclaw (Beach Form)
- Elements
- Earth
- Roles
- BREAK
- Stage
- Gamma Stage
- Homeland Ability
Lv.3
Lv.3
The fruit on Shrubclaw’s back fall into the sand when they are ripe and grow into food and shelter for Budclaws.
Forms
- Basic Form
- Mudflat Form
- Beach Form
- Bay Form
Trait
Builds Momentum when dealing damage, up to 6 stacks. Momentum gain is doubled while tunneling. At max stacks, BREAK efficiency increases by 30% for 20s.
Mobility
- Tunnel
Enters the Tunneling state, becoming immune to ranged attacks while continuously consuming stamina, but can be knocked into the air by pound skills.
Evolution requirements
Change Form (game data)
| Form | Cost |
|---|---|
| Shrubclaw | |
| Shrubclaw (Mudflat Form) | |
| Shrubclaw (Beach Form) | |
| Shrubclaw (Bay Form) |
Recommended build
Recommended personalityISTP
- InstinctiveREGEN +4%
- PracticalDMG +4%
- TenaciousP.DEF +6%
- PlayfulDMG Reduction +4%
Recommended potential
BREAK / Energy
Recommended Held Item
Aniimo Ability
Type Matchups
- ×1.6
- GrassWater
- ×1
- WindLightDark
- ×0.625
- FireLightningEarthIce
Habitats
Habitat areas: Echoback Landing
Bloom (Nearest: Echoback Landing, Forest of Falling Stars, Beast Fang Ridge, Forgotten Mine, Beachside Sandbars)
- Echoback Landing
Data-based analysis
Based on official game data including stats, roles, skills, traits, and elemental matchups. Actual performance may vary depending on team composition, playstyle, and game updates.
Overview
A BREAK in the Gamma Stage. Its total stat value is Very high overall. BREAK is high even across all Aniimo, giving it a break-leaning spread. Judging by what its skills and trait actually do, it is an opener that strips enemy defenses.
Echoback Landing is the only place it turns up, so that is where you farm for it. Put its Potential development into BREAK / Energy — an already strong area, so it sharpens the role it plays. Of the four Personality letters, T (P.DEF +6%) does the most here, since it boosts Durability.
Performance
- With 109 physical defense against 77 magic defense, it can absorb physical hits but should back off against magic-heavy enemies
- It has 3 area attacks, so it trades up when several enemies are grouped
- It ramps up through stacks, so it performs better in drawn-out fights than in quick bursts
- Its effects get stronger while burrowed, so bring it where you can meet that condition
- It can boost its break, so it can double as the unit that cracks defenses
- It strips Earth resistance, so lining it up with Earth attackers makes their damage land
Strengths
- Its break is High, so it cracks enemy defenses without a dedicated Break unit
- Its raw stats sit in the upper tier overall, so it is worth spending resources on
- It deals 1.6x to Fire, Ice, so you can pick it specifically for those fights
- It cuts Fire, Lightning, Earth, Ice attacks to 0.625x, so it can afford to tank those enemies
Watch out for
- Its damage is Below average, so leave the job of finishing enemies to another Aniimo
- It takes 1.6x from Grass, Water attacks, so keep it off the field against those enemies
Role aptitude(relative to all Aniimo)
- Damage
- ★★☆☆☆Below average
- Break
- ★★★★☆High
- Durability
- ★★★☆☆Average
- Energy regen
- ★★★☆☆Average
- Exploration
- ★★★☆☆Average
Aniimo to team up with(picked from skill and trait effects that combine well)
- CoralizEarthWater
Strips Earth resistance, making this Aniimo's attacks land harder
- BouldusEarth
Strips Earth resistance, making this Aniimo's attacks land harder
- MinespineEarth
Attacks into the Earth resistance this Aniimo strips
- GrizboEarth
Attacks into the Earth resistance this Aniimo strips
Combat
Spins Cores around itself, continuously dealing damage and applying [Earth Debuff] for 5.5s.
Raises its pincers to charge. When fully charged or when the skill is cast again, performs 2 quick swings. Can move while charging.
Spins leaves around itself, dealing damage for 5.5s.
Fires an energy beam in the direction the camera is facing, continuously dealing damage to targets within range. Consecutive hits gradually increase its Might.
Innate
- Quake ImpactPower 173
Bursts out of the ground, causing shock waves across a large area.
- ATKPower 6
(BREAK) Wields the power of earth to attack targets at close range.
Aniilog topics (game data)
| Topic | Stages | Topic Rewards |
|---|---|---|
| Use Skills | Stages
| Topic Rewards |
| Core Skills Used | Stages
| Topic Rewards |
| Use Ultimate | Stages
| Topic Rewards |
| Own an Elite Aniimo | Stages
| Topic Rewards |
| Obtain a Sparkling Aniimo | Stages
| Topic Rewards |




