Shrubclaw (Beach Form): habitat, evolution and stats

Where to find Shrubclaw (Beach Form) in Aniimo: see its habitat on the map, along with stats, skills, traits and the evolution route. A handy reference for catching and raising it.

Shrubclaw (Beach Form)

Shrubclaw (Beach Form)

Elements
Earth
Roles
BREAK
Stage
Gamma Stage
Homeland Ability
Hauling Lv.3Lv.3Earth Lv.3Lv.3

The fruit on Shrubclaw’s back fall into the sand when they are ripe and grow into food and shelter for Budclaws.

Evolution

Shrubclaw
Geoclaw

Trait

  • Builds Momentum when dealing damage, up to 6 stacks. Momentum gain is doubled while tunneling. At max stacks, BREAK efficiency increases by 30% for 20s.

Mobility

  • Tunnel

    Enters the Tunneling state, becoming immune to ranged attacks while continuously consuming stamina, but can be knocked into the air by pound skills.

Evolution requirements

Evolve into this Aniimo

Budclaw (Beach Form)
  • Budclaw (Beach Form) reaches Lv. 21

Change Form (game data)

Aniimo Ability

HP
95
ATK
80
BREAK
104
P.DEF
109
M.DEF
77
REGEN
85
Total550
Attributes550
Check the EXP calculator for the EXP needed to level up →

Type Matchups

×1.6
GrassWater
×1
WindLightDark
×0.625
FireLightningEarthIce

Habitats

Habitat areas: Echoback Landing

Bloom (Nearest: Echoback Landing, Forest of Falling Stars, Beast Fang Ridge, Forgotten Mine, Beachside Sandbars)

  • Echoback Landing

Data-based analysis

Based on official game data including stats, roles, skills, traits, and elemental matchups. Actual performance may vary depending on team composition, playstyle, and game updates.

Overview

A BREAK in the Gamma Stage. Its total stat value is Very high overall. BREAK is high even across all Aniimo, giving it a break-leaning spread. Judging by what its skills and trait actually do, it is an opener that strips enemy defenses.

Echoback Landing is the only place it turns up, so that is where you farm for it. Put its Potential development into BREAK / Energy — an already strong area, so it sharpens the role it plays. Of the four Personality letters, T (P.DEF +6%) does the most here, since it boosts Durability.

Performance

  • With 109 physical defense against 77 magic defense, it can absorb physical hits but should back off against magic-heavy enemies
  • It has 3 area attacks, so it trades up when several enemies are grouped
  • It ramps up through stacks, so it performs better in drawn-out fights than in quick bursts
  • Its effects get stronger while burrowed, so bring it where you can meet that condition
  • It can boost its break, so it can double as the unit that cracks defenses
  • It strips Earth resistance, so lining it up with Earth attackers makes their damage land

Strengths

  • Its break is High, so it cracks enemy defenses without a dedicated Break unit
  • Its raw stats sit in the upper tier overall, so it is worth spending resources on
  • It deals 1.6x to Fire, Ice, so you can pick it specifically for those fights
  • It cuts Fire, Lightning, Earth, Ice attacks to 0.625x, so it can afford to tank those enemies

Watch out for

  • Its damage is Below average, so leave the job of finishing enemies to another Aniimo
  • It takes 1.6x from Grass, Water attacks, so keep it off the field against those enemies

Role aptitude(relative to all Aniimo)

Damage
★★☆☆☆Below average
Break
★★★★☆High
Durability
★★★☆☆Average
Energy regen
★★★☆☆Average
Exploration
★★★☆☆Average

Aniimo to team up with(picked from skill and trait effects that combine well)

  • CoralizEarthWater

    Strips Earth resistance, making this Aniimo's attacks land harder

  • BouldusEarth

    Strips Earth resistance, making this Aniimo's attacks land harder

  • MinespineEarth

    Attacks into the Earth resistance this Aniimo strips

  • GrizboEarth

    Attacks into the Earth resistance this Aniimo strips

Combat

  • The Luminus GustPower 35Cost 10

    Spins Cores around itself, continuously dealing damage and applying [Earth Debuff] for 5.5s.

  • Charged BlowPower 75Cost 30

    Raises its pincers to charge. When fully charged or when the skill is cast again, performs 2 quick swings. Can move while charging.

  • Leaf SlashPower 40Cost 10

    Spins leaves around itself, dealing damage for 5.5s.

  • Verdant BeamPower 67Cost 20

    Fires an energy beam in the direction the camera is facing, continuously dealing damage to targets within range. Consecutive hits gradually increase its Might.

Innate

  • Quake ImpactPower 173

    Bursts out of the ground, causing shock waves across a large area.

  • ATKPower 6

    (BREAK) Wields the power of earth to attack targets at close range.

Aniilog topics (game data)

Use SkillsStages
  1. 10+10 Research Points
  2. 20+10 Research Points
  3. 40+10 Research Points
  4. 80+10 Research Points
Core Skills UsedStages
  1. 5+10 Research Points
  2. 10+10 Research Points
  3. 20+10 Research Points
  4. 40+10 Research Points
Use UltimateStages
  1. 2+10 Research Points
  2. 5+10 Research Points
  3. 10+10 Research Points
  4. 20+10 Research Points
Own an Elite AniimoStages
  1. 1+20 Research Points
Topic Rewards
Obtain a Sparkling AniimoStages
  1. 1+20 Research Points
Topic Rewards