最后更新日: 2026-06-10

#0903
相关宝可梦
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
Boosts the Speed stat if the Pokémon's held item is used or lost.
May poison a target when the Pokémon makes contact.
赛季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
能力点分配
毒菱采用物理攻击手型
以致命爪或特性毒手的效果,攻击同时狙击状态异常的型
大狃拉
| HP | 157 | 2 | |
|---|---|---|---|
| 攻击 | 182 | 32 | |
| 防御 | 80 | - | |
| 特攻↓ | 54 | - | |
| 特防 | 100 | - | |
| 速度↑ | 189 | 32 |
气势披带确保行动次数,毒菱和特性毒手以赋予状态异常建构盘面的先发、对面操作型。急速折返削血对手同时交代有利我方,整理后续王牌易动状况运用擅长。
急速折返二选一
获取毒手发动机会的假动作或同属性技两边半减的幽灵系打点地狱突刺是推荐。
活用高速度作为先发起用,依对手毒菱选择撒下或攻击的场作役。对自身无法击倒的对手急速折返选择,对对手施加负担同时操作对面是基本动作。
同属性技两边半减的宝可梦
猛掠豹对主武器毒和格斗两者都半减以下的幽灵或毒系不擅长。对幽灵系地狱突刺可对抗,但对面坚盾剑怪时王者盾牌造成的攻击下降要注意。
棘手宝可梦范例
白色香草轻快王牌型
以近身战能力下降消费白色香草,发动特性轻快的型
大狃拉
| HP | 157 | 2 | |
|---|---|---|---|
| 攻击↑ | 200 | 32 | |
| 防御 | 80 | - | |
| 特攻↓ | 54 | - | |
| 特防 | 100 | - | |
| 速度 | 172 | 32 |
特化攻击与速度,自身能力下降近身战施放,其下降
白色香草抵销后特性轻装发动的大狃拉。藉道具消耗使速度2倍进行压制的构成。
以剑舞提升火力
两本系招式皆半减以下的幽灵属性绝佳的地狱突刺外,可提升火力强化突破力剑舞为推荐。但是,大狃拉耐久很低,请注意使用剑舞的时机。
活用高速与火力攻击,近身战利用能力下降
白色香草消耗整顿全抜体制为主要角色。特性发动后胜过环境多数宝可梦速度,压制盘面可以做到。
速度胜过的宝可梦
大狃拉耐久不高,理想是在被攻击前以本系招式击倒。特性轻装发动前速度本身不慢,但
讲究围巾持有或速度种族值较高的宝可梦会抢先,请注意。
两本系招式皆半减的宝可梦
大狃拉,对能将本系毒与格斗皆半减以下承受的幽灵或毒属性宝可梦较不利。幽灵属性地狱突刺可对抗,但对坚盾剑怪时王者盾牌造成的攻击下降需注意。
棘手宝可梦范例
双打向披带轻快型
以特性轻快的速度上升和假动作的支援强力的双打向型
大狃拉
| HP | 155 | - | |
|---|---|---|---|
| 攻击↑ | 200 | 32 | |
| 防御 | 82 | 2 | |
| 特攻↓ | 54 | - | |
| 特防 | 100 | - | |
| 速度 | 172 | 32 |
攻击和速度能力点数特化,
气势披带和支援我方的招式采用的物理攻击手型猛掠豹。持有物消费后以特性提升速度,抢先压制强力物理技运用可能。
指导也可采用
击掌奇袭或守住代替,指导也可采用。猛掠豹速度高,在我方或对手使用招式前,以指导提升我方攻击和防御。
白色香草也可采用
气势披带代替,
白色香草可采用。防止近身战造成的防御和特防下降,发动特性轻装。另外,特性威吓也可对策。
击掌奇袭限制对手行动,以高攻击力同属性技赚取伤害,作为王牌在双打中活跃。以持有物确实确保行动次数,特性发动后抢先牵制多数对手。
不擅应对幽灵系
猛掠豹不擅应对幽灵系。幽灵系宝可梦假动作或近身战无效,致命爪也被半减。让有对幽灵系打点的宝可梦并排。
棘手宝可梦范例
属性
分类
性质
61 / 61
| 招式名 | 属性 | 分类 | 威力 | 命中 | PP | 性质 | 效果 |
|---|---|---|---|---|---|---|---|
| 终极冲击 | 一般 | 物理 | 150 | 90 | 8 | 接触 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 硬撑 | 一般 | 物理 | 70 | 100 | 20 | 接触 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 击掌奇袭 | 一般 | 物理 | 40 | 100 | 12 | 接触 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| 电光一闪 | 一般 | 物理 | 40 | 100 | 20 | 接触 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 二连击 | 一般 | 物理 | 35 | 90 | 12 | 接触 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| 佯攻 | 一般 | 物理 | 30 | 100 | 12 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |
| 破坏光线 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 梦话 | 一般 | 变化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 挺住 | 一般 | 变化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 守住 | 一般 | 变化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 变化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 刺耳声 | 一般 | 变化 | - | 85 | 20 | 声音 | An earsplitting screech harshly lowers the target's Defense stat. |
| 剑舞 | 一般 | 变化 | - | - | 20 | 舞 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Trailblaze | 草 | 物理 | 50 | 100 | 20 | 接触 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 打草结 | 草 | 特殊 | - | 100 | 20 | 接触 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 大晴天 | 火 | 变化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 求雨 | 水 | 变化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 十字剪 | 虫 | 物理 | 80 | 100 | 16 | 接触切 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| 急速折返 | 虫 | 物理 | 70 | 100 | 20 | 接触 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 燕返 | 飞行 | 物理 | 60 | - | 20 | 接触切 | The user confounds the target with speed, then slashes. This attack never misses. |
| 杂技 | 飞行 | 物理 | 55 | 100 | 16 | 接触 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩石封锁 | 岩石 | 物理 | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 垃圾射击 | 毒 | 物理 | 120 | 80 | 8 | 接触 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Dire Claw | 毒 | 物理 | 80 | 100 | 16 | 接触切 | The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep. |
| 毒击 | 毒 | 物理 | 80 | 100 | 20 | 接触 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| 污泥波 | 毒 | 特殊 | 95 | 100 | 12 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. | |
| 污泥炸弹 | 毒 | 特殊 | 90 | 100 | 12 | 弹 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| 毒液冲击 | 毒 | 特殊 | 65 | 100 | 12 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |
| 酸液炸弹 | 毒 | 特殊 | 40 | 100 | 20 | 弹 | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| 毒菱 | 毒 | 变化 | - | - | 20 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | |
| 剧毒 | 毒 | 变化 | - | 90 | 12 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接触 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 真气拳 | 格斗 | 物理 | 150 | 100 | 20 | 接触拳 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 近身战 | 格斗 | 物理 | 120 | 100 | 8 | 接触 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 劈瓦 | 格斗 | 物理 | 75 | 100 | 16 | 接触 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 快手还击 | 格斗 | 物理 | 65 | 100 | 16 | 接触 | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| 下盘踢 | 格斗 | 物理 | 65 | 100 | 20 | 接触 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| 起死回生 | 格斗 | 物理 | - | 100 | 16 | 接触 | An all-out attack that becomes more powerful the less HP the user has. |
| 双倍奉还 | 格斗 | 物理 | - | 100 | 20 | 接触 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| 踢倒 | 格斗 | 物理 | - | 100 | 20 | 接触 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 真气弹 | 格斗 | 特殊 | 120 | 70 | 8 | 弹 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 真空波 | 格斗 | 特殊 | 40 | 100 | 20 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | |
| 指导 | 格斗 | 变化 | - | - | 12 | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | |
| 快速防守 | 格斗 | 变化 | - | - | 16 | The user protects itself and its allies from priority moves. | |
| 健美 | 格斗 | 变化 | - | - | 20 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
| 冥想 | 超能力 | 变化 | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
| 睡觉 | 超能力 | 变化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 高速移动 | 超能力 | 变化 | - | - | 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
| 暗影爪 | 幽灵 | 物理 | 70 | 100 | 16 | 接触切 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| 暗影球 | 幽灵 | 特殊 | 80 | 100 | 16 | 弹 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 怨恨 | 幽灵 | 变化 | - | 100 | 12 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 地狱突刺 | 恶 | 物理 | 80 | 100 | 16 | 接触 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| 泄愤 | 恶 | 物理 | 75 | 100 | 8 | 接触 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| 暗袭要害 | 恶 | 物理 | 70 | 100 | 20 | 接触切 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| 小偷 | 恶 | 物理 | 60 | 100 | 20 | 接触 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 投掷 | 恶 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 诡计 | 恶 | 变化 | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
| 掉包 | 恶 | 变化 | - | 100 | 12 | The user trades held items with the target faster than the eye can follow. | |
| 挑衅 | 恶 | 变化 | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |