最後更新日: 2026-06-10
Powers up Bug-type moves when the Pokémon's HP is low.
Removes any additional effects from the Pokémon's moves, but increases the moves' power.
Powers up slicing moves.
賽季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
披帶展開攻擊手型
以氣勢披帶穩定打出岩石斧的先發展開攻擊手型
劈斧螳螂
| HP | 147 | 2 | |
|---|---|---|---|
| 攻擊 | 187 | 32 | |
| 防禦 | 115 | - | |
| 特攻↓ | 58 | - | |
| 特防 | 90 | - | |
| 速度↑ | 150 | 32 |
脆弱數值以
氣勢披帶行動保證覆蓋,安全建構場面或自我強化的型。攻擊和速度特化,從對手上方以專用技岩斧展開隱形岩是目標。
特性銳利之刃適用的招式也是候選
守住能貫穿的先制技佯攻以外,特性銳利之刃適用的招式是候選。以同屬性使用的十字剪以外,配合角色對象暗襲要害或燕返等可作為選擇。
氣勢披帶以為盾,岩斧整理場面,以特性威力1.5倍的專用技削血。有餘裕時劍舞累積作為王牌進攻,或先制技佯攻從上方牽制對手的彈性運用。
能半減岩斧的寶可夢
主武器岩斧被半減的寶可夢對面難突破。特別是堅盾劍怪近身戰等副武器也不通,是明確天敵。
棘手寶可夢範例
頭巾攻擊手型
以講究頭巾提升的速度和特性銳利之刃的火力施加負擔的型
劈斧螳螂
| HP | 147 | 2 | |
|---|---|---|---|
| 攻擊 | 187 | 32 | |
| 防禦 | 115 | - | |
| 特攻↓ | 58 | - | |
| 特防 | 90 | - | |
| 速度↑ | 150 | 32 |
講究圍巾提升速度,特性Sharpness強加因特性提升威力的切擊招式的劈斧螳螂。攻擊同時隱形岩佈下的專屬技岩斧或交換招式急速折返分用,造成高打點同時兼具後續支援為構成。
補強不利範圍
對主力招式半減的鋼屬性的有效打點近身戰外,特性Sharpness適用後成為對不利堅盾劍怪的有效打點暗襲要害也推薦。請看隊伍補強不利範圍。
講究圍巾勝過對手攻擊手,以高攻擊力與特性Sharpness以強化的本系招式施加負擔為主要角色。於先發等場合登場削減對手同時隱形岩佈下,創造有利盤面同時操作對面展開比賽的工作。
從高速的本系招式為有效打點的寶可夢
劈斧螳螂特性Sharpness以岩斧・十字剪的火力提升。對主力招式可絕佳或等倍通過的寶可夢可施加穩定負擔。
藉屬性相剋承受的寶可夢
此型持有物為
講究圍巾採用,因此無法以積技提升火力。屬性相剋無有效打點的寶可夢會被承受。
雙打向披帶型
以氣勢披帶補強耐久,攻擊同時設置隱形岩的雙打向型
劈斧螳螂
| HP | 147 | 2 | |
|---|---|---|---|
| 攻擊↑ | 205 | 32 | |
| 防禦 | 115 | - | |
| 特攻↓ | 58 | - | |
| 特防 | 90 | - | |
| 速度 | 137 | 32 |
將努力值分配於攻擊與速度,
氣勢披帶持有此物確實行動的物理攻擊手兼支援型劈斧螳螂。特性Sharpness提升威力的岩斧使用,攻擊同時佈下尖石。
也推薦佯攻
順風代替,佯攻也推薦。採用佯攻可對應雙打中採用率高的守住可對應。
順風進行的速度操控或使用岩斧的佈陣進行,整頓我方可有利作戰狀況的啟動角色。對自身集中攻擊守住防住,
氣勢披帶為盾以高火力近身戰削減對手的靈活行動。
近身戰非效果絕佳的鋼或地面與格鬥
近身戰非效果絕佳的鋼或地面與格鬥屬性較不利。對鋼或地面與格鬥屬性岩斧半減承受。另外,鋼屬性招式為弱點。請組成隊伍使我方招式能擊敗不利寶可夢。
棘手寶可夢範例
屬性
分類
性質
56 / 56
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 捨身衝撞 | 一般 | 物理 | 120 | 100 | 16 | 接觸 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 電光一閃 | 一般 | 物理 | 40 | 100 | 20 | 接觸 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 二連擊 | 一般 | 物理 | 35 | 90 | 12 | 接觸 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| 佯攻 | 一般 | 物理 | 30 | 100 | 12 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 接棒 | 一般 | 變化 | - | - | 20 | The user switches places with a party Pokémon in waiting and passes along any stat changes. | |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 挺住 | 一般 | 變化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 鬼面 | 一般 | 變化 | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 聚氣 | 一般 | 變化 | - | - | 20 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | |
| 影子分身 | 一般 | 變化 | - | - | 16 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | |
| 劍舞 | 一般 | 變化 | - | - | 20 | 舞 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| 起草 | 草 | 物理 | 50 | 100 | 20 | 接觸 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 大晴天 | 火 | 變化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 求雨 | 水 | 變化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 猛撲 | 蟲 | 物理 | 80 | 100 | 16 | 接觸 | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| 十字剪 | 蟲 | 物理 | 80 | 100 | 16 | 接觸切 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| 爬擊 | 蟲 | 物理 | 70 | 90 | 12 | 接觸 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| 急速折返 | 蟲 | 物理 | 70 | 100 | 20 | 接觸 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 蟲咬 | 蟲 | 物理 | 60 | 100 | 20 | 接觸 | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| 虫扑 | 蟲 | 物理 | 50 | 100 | 20 | 接觸 | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| 蟲鳴 | 蟲 | 特殊 | 90 | 100 | 12 | 聲音 | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| 蟲之抵抗 | 蟲 | 特殊 | 50 | 100 | 20 | The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. | |
| 燕返 | 飛行 | 物理 | 60 | - | 20 | 接觸切 | The user confounds the target with speed, then slashes. This attack never misses. |
| 雜技 | 飛行 | 物理 | 55 | 100 | 16 | 接觸 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| 雙翼 | 飛行 | 物理 | 40 | 90 | 12 | 接觸 | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| 空氣斬 | 飛行 | 特殊 | 75 | 95 | 16 | 切 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| 空氣利刃 | 飛行 | 特殊 | 60 | 95 | 20 | 切風 | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| 清除濃霧 | 飛行 | 變化 | - | - | 16 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | |
| 順風 | 飛行 | 變化 | - | - | 16 | 風 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| 尖石攻擊 | 岩石 | 物理 | 100 | 80 | 8 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩斧 | 岩石 | 物理 | 65 | 90 | 16 | 切 | The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target. |
| 岩石封鎖 | 岩石 | 物理 | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 擊落 | 岩石 | 物理 | 50 | 100 | 16 | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | |
| 岩石爆擊 | 岩石 | 物理 | 25 | 90 | 12 | 彈 | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| 原始之力 | 岩石 | 特殊 | 60 | 100 | 8 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. | |
| 隱形岩 | 岩石 | 變化 | - | - | 20 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | |
| 沙暴 | 岩石 | 變化 | - | - | 8 | 風 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| 近身戰 | 格鬥 | 物理 | 120 | 100 | 8 | 接觸 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 劈瓦 | 格鬥 | 物理 | 75 | 100 | 16 | 接觸 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 起死回生 | 格鬥 | 物理 | - | 100 | 16 | 接觸 | An all-out attack that becomes more powerful the less HP the user has. |
| 雙倍奉還 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| 真空波 | 格鬥 | 特殊 | 40 | 100 | 20 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | |
| 快速防守 | 格鬥 | 變化 | - | - | 16 | The user protects itself and its allies from priority moves. | |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 光牆 | 超能力 | 變化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
| 高速移動 | 超能力 | 變化 | - | - | 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
| 暗襲要害 | 惡 | 物理 | 70 | 100 | 20 | 接觸切 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| 狂舞揮打 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 小偷 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |