屬性
分類
對象
性質
75 / 75
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 對象 | 效果 |
|---|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | 對方1隻 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 捨身衝撞 | 一般 | 物理 | 120 | 100 | 16 | 接觸 | 對方1隻 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 大鬧一番 | 一般 | 物理 | 120 | 100 | 12 | 接觸 | 對方隨機1隻 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 泰山壓頂 | 一般 | 物理 | 85 | 100 | 16 | 接觸 | 對方1隻 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | 對方1隻 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 蠻幹 | 一般 | 物理 | - | 100 | 8 | 接觸 | 對方1隻 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | 對方1隻 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 吵鬧 | 一般 | 特殊 | 90 | 100 | 12 | 聲音 | 對方隨機1隻 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| 幫助 | 一般 | 變化 | - | - | 20 | 我方 | The user assists an ally by boosting the power of that ally's attack. | |
| 再來一次 | 一般 | 變化 | - | 100 | 8 | 對方1隻 | The user compels the target to keep using the move it encored for three turns. | |
| 夢話 | 一般 | 變化 | - | - | 12 | 自己 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 虛張聲勢 | 一般 | 變化 | - | 85 | 16 | 對方1隻 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | |
| 挺住 | 一般 | 變化 | - | - | 12 | 自己 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 鬼面 | 一般 | 變化 | - | 100 | 12 | 對方1隻 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 變化 | - | - | 8 | 自己 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | 自己 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 聚氣 | 一般 | 變化 | - | - | 20 | 自己 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | |
| 刺耳聲 | 一般 | 變化 | - | 85 | 20 | 聲音 | 對方1隻 | An earsplitting screech harshly lowers the target's Defense stat. |
| 種子炸彈 | 草 | 物理 | 80 | 100 | 16 | 彈 | 對方1隻 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接觸拳 | 對方1隻 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 過熱 | 火 | 特殊 | 130 | 90 | 8 | 對方1隻 | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
| 大晴天 | 火 | 變化 | - | - | 8 | 全場 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 求雨 | 水 | 變化 | - | - | 8 | 全場 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 雷電拳 | 電 | 物理 | 75 | 100 | 16 | 接觸拳 | 對方1隻 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 打雷 | 電 | 特殊 | 110 | 70 | 12 | 對方1隻 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
| 十萬伏特 | 電 | 特殊 | 90 | 100 | 16 | 對方1隻 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
| 急速折返 | 蟲 | 物理 | 70 | 100 | 20 | 接觸 | 對方1隻 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 雜技 | 飛行 | 物理 | 55 | 100 | 16 | 接觸 | 對方1隻 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| 尖石攻擊 | 岩石 | 物理 | 100 | 80 | 8 | 對方1隻 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | 對方全體 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩石封鎖 | 岩石 | 物理 | 60 | 95 | 16 | 對方1隻 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 擊落 | 岩石 | 物理 | 50 | 100 | 16 | 對方1隻 | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | |
| 隱形岩 | 岩石 | 變化 | - | - | 20 | 對方場地 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | |
| 垃圾射擊 | 毒 | 物理 | 120 | 80 | 8 | 接觸 | 對方1隻 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| 毒擊 | 毒 | 物理 | 80 | 100 | 20 | 接觸 | 對方1隻 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| 地震 | 地面 | 物理 | 100 | 100 | 12 | 全體 | The user sets off an earthquake that strikes every Pokémon around it. | |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接觸 | 對方1隻 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 跺腳 | 地面 | 物理 | 75 | 100 | 12 | 接觸 | 對方1隻 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | 全體 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| 冰凍拳 | 冰 | 物理 | 75 | 100 | 16 | 接觸拳 | 對方1隻 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 真氣拳 | 格鬥 | 物理 | 150 | 100 | 20 | 接觸拳 | 對方1隻 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 近身戰 | 格鬥 | 物理 | 120 | 100 | 8 | 接觸 | 對方1隻 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 十字劈 | 格鬥 | 物理 | 100 | 80 | 8 | 接觸 | 對方1隻 | The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. |
| 爆裂拳 | 格鬥 | 物理 | 100 | 50 | 8 | 接觸拳 | 對方1隻 | The user attacks by punching the target with full concentrated power. This also confuses the target. |
| 吸取拳 | 格鬥 | 物理 | 75 | 100 | 12 | 接觸拳 | 對方1隻 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| 劈瓦 | 格鬥 | 物理 | 75 | 100 | 16 | 接觸 | 對方1隻 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 下盤踢 | 格鬥 | 物理 | 65 | 100 | 20 | 接觸 | 對方1隻 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| 山嵐摔 | 格鬥 | 物理 | 60 | 100 | 12 | 接觸 | 對方1隻 | The user strikes the target with a fierce blow. This attack always results in a critical hit. |
| 起死回生 | 格鬥 | 物理 | - | 100 | 16 | 接觸 | 對方1隻 | An all-out attack that becomes more powerful the less HP the user has. |
| 地球上投 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | 對方1隻 | The target is thrown using the power of gravity. It inflicts 50 HP of damage. |
| 雙倍奉還 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | 特殊 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| 踢倒 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | 對方1隻 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 真氣彈 | 格鬥 | 特殊 | 120 | 70 | 8 | 彈 | 對方1隻 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 真空波 | 格鬥 | 特殊 | 40 | 100 | 20 | 對方1隻 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | |
| 指導 | 格鬥 | 變化 | - | - | 12 | 我方 | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | |
| 健美 | 格鬥 | 變化 | - | - | 20 | 自己 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
| 睡覺 | 超能力 | 變化 | - | - | 8 | 自己 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 潛靈奇襲 | 幽靈 | 物理 | 90 | 100 | 12 | 接觸 | 對方1隻 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| 暗影爪 | 幽靈 | 物理 | 70 | 100 | 16 | 接觸切 | 對方1隻 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| 暗影拳 | 幽靈 | 物理 | 60 | - | 20 | 接觸拳 | 對方1隻 | The user throws a punch from the shadows. This attack never misses. |
| 愤怒之拳 | 幽靈 | 物理 | 50 | 100 | 12 | 接觸拳 | 對方1隻 | The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power. |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 16 | 彈 | 對方1隻 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 黑夜魔影 | 幽靈 | 特殊 | - | 100 | 16 | 對方1隻 | The user makes the target see a frightening mirage. It inflicts 50 HP of damage. | |
| 怨恨 | 幽靈 | 變化 | - | 100 | 12 | 對方1隻 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 詛咒 | 幽靈 | 變化 | - | - | 12 | 特殊 | A move that has different effects depending on whether the user is a Ghost type or not. | |
| 逆鱗 | 龍 | 物理 | 120 | 100 | 12 | 接觸 | 對方隨機1隻 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 地獄突刺 | 惡 | 物理 | 80 | 100 | 16 | 接觸 | 對方1隻 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| 洩憤 | 惡 | 物理 | 75 | 100 | 8 | 接觸 | 對方1隻 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| 暗襲要害 | 惡 | 物理 | 70 | 100 | 20 | 接觸切 | 對方1隻 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| 惡意追擊 | 惡 | 物理 | 60 | 100 | 12 | 接觸 | 對方1隻 | This move's power is doubled if the target has already taken some damage in the same turn. |
| 小偷 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | 對方1隻 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 投擲 | 惡 | 物理 | - | 100 | 12 | 對方1隻 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 圍攻 | 惡 | 物理 | - | 100 | 12 | 對方1隻 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | |
| 挑釁 | 惡 | 變化 | - | 100 | 20 | 對方1隻 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| 無理取鬧 | 惡 | 變化 | - | 100 | 16 | 對方1隻 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |