Pomegg (Highland Form): habitat, evolution and stats
Where to find Pomegg (Highland Form) in Aniimo: see its habitat on the map, along with stats, skills, traits and the evolution route. A handy reference for catching and raising it.
Pomegg (Highland Form)
- Elements
- grass
- Roles
- BREAK
- Stage
- Lumin Stage
- Homeland Ability
Lv.1
Lv.1
Highland Pomeggs pile fallen leaves on their heads to blend in. However, this disguise blocks their vision, so they sometimes slip and roll down the slopes.
Forms
Basic Form
Snowfield Form
Highland Form
Sea of Flowers Form
Trait
TuningEach skill cast grants 1 stack of [Volume], up to 6 stacks. At 6 stacks of [Volume], increases critical rate by 20% for 15s.
Recommended build
Recommended personalityINTP
- InstinctiveREGEN +4%
- NimbleCrit Rate +5%
- TenaciousP.DEF +6%
- PlayfulDMG Reduction +4%
Recommended potential
BREAK / Energy
Recommended Held Item
Aniimo Ability
Type Matchups
- ×1.6
fire
wind
dark- ×1
electric
holy
ice- ×0.625
grass
rock
water
Habitats
Habitat areas: Zephyrus Landbridge, Beast Fang Ridge
Bloom (Nearest: Beast Fang Ridge, Zephyrus Landbridge, The Mistwoods, Forest of Falling Stars, Echoback Landing)
- Zephyrus Landbridge
- Beast Fang Ridge
Data-based analysis
Based on official game data including stats, roles, skills, traits, and elemental matchups. Actual performance may vary depending on team composition, playstyle, and game updates.
Overview
A BREAK in the Lumin Stage. Its total stat value is Below average overall. BREAK is high even across all Aniimo, giving it a break-leaning spread. Judging by what its skills and trait actually do, it is an opener that strips enemy defenses.
It only turns up in Zephyrus Landbridge, Beast Fang Ridge, so those are the two places to farm. At Lv. 25 it evolves into Pomawk, so until then you are raising it as it is. Put its Potential development into BREAK / Energy — an already strong area, so it sharpens the role it plays. Of the four Personality letters, I (REGEN +4%) does the most here, since it boosts Energy regen.
Performance
- Its main skill costs a heavy 20 energy for 45 power (2.3 per energy), so build a team that can feed it energy
- It has 2 area attacks, so it trades up when several enemies are grouped
- It ramps up through stacks, so it performs better in drawn-out fights than in quick bursts
- It can lock enemies down, which buys time when you get surrounded
- It can raise its crit, so there is upside on its damage ceiling
Strengths
- Its break is High, so it cracks enemy defenses without a dedicated Break unit
- It deals 1.6x to rock, water, so you can pick it specifically for those fights
- It cuts grass, rock, water attacks to 0.625x, so it can afford to tank those enemies
Watch out for
- Its damage is Low, so leave the job of finishing enemies to another Aniimo
- Its durability is Below average, so pair it with an ally that heals or shields
- It takes 1.6x from fire, wind, dark attacks, so keep it off the field against those enemies
- It has neither pathfinding nor a mobility skill, so bring a different Aniimo for field traversal
Role aptitude(relative to all Aniimo)
- Damage
- ★☆☆☆☆Low
- Break
- ★★★★☆High
- Durability
- ★★☆☆☆Below average
- Energy regen
- ★★★☆☆Average
- Exploration
- ☆☆☆☆☆None
Aniimo to team up with(picked from skill and trait effects that combine well)
LeafygrasswaterFeeds the team energy, making this Aniimo's expensive skills easier to cycle
GracewingwindFeeds the team energy, making this Aniimo's expensive skills easier to cycle
PiopiotawaterHeals allies, covering for this Aniimo's low durability
DreapledarkHeals allies, covering for this Aniimo's low durability
Combat
Frost StrikePower 45Cost 20Strikes targets around itself. Targets hit enter a Frozen state for 2.5s.
Jittering BeatsPower 45Cost 20Strikes targets around itself. Targets hit enter a [Silence] state for 4s.
Rhythm ComboPower 36Cost 10Performs a rhythmic combo on the target. Can be used up to 3 times in a row.Casting with the right timing adds 1 extra stack of [Volume].
Innate
ATKPower 6(BREAK) Wields the power of grass to attack targets at close range.





