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Liberator 3D Printed Pistol

Category
ContrabandFirearmMakeshiftModdableWeapon
Contraband level
Level 1
Base value
40 creditsThe actual selling price varies with difficulty, condition, market prices, the buyer's budget and negotiation.
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Official description

Short description

A low cost plastic 3D printed pistol.

Additional text

Doesn't get cheaper than this. It's good for a few shots.

Inventory shape

4 × 3 cells · 10 occupied cells

How to get

Quick summary

  • Production

    →
  • Starting items

    →

Production and item use

3D Printer

Print Liberator 3D Printed Pistol

Availability and notes

Cost

  • Consume 3 3D Printing Filament.
  • At base speed: round 60 ÷ 24 up to whole nights; fitted modules change the speed.
Frequency
Alwaysper completed run
Quantity
2
Conditions
—

Starting items

Gunsmith

Items provided when starting as Gunsmith.

Availability and notes

Frequency
Alwaysat the start
Quantity
1

Item details

  • Equipment condition: poor.
  • Placed in the shop inventory.
Conditions
—
Frequency
Alwaysat the start
Quantity
1

Item details

  • Equipment condition: new.
  • Placed in the shop inventory.
Conditions
—

People who buy this item

Sorted by the upper end of the base budget, before day-based increases and bonuses. Order- and item-value-dependent budgets follow.

Shopping Mercenary

Black Market

Buys goods from the listed categories, subject to the buying rules below.

Base budget

600–650 credits.

Upper Level Citizen

Upper Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

500 credits.

Conditions for this item

  • No item with this identity has already been sold to this buyer during this visit.
Eleanor

Eleanor

Revolution

Buys Weapon, subject to the buying rules below.

Base budget

350 credits.

Conditions for this item

  • This visit must be in its buying phase.

Mercenary

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

300 credits, rising as the days go by.

Mercenary

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

300 credits.

Merchant

Merchant

Lower Levels

Buys saleable goods across categories, excluding Contraband.

Base budget

200–300 credits, rising as the days go by.

Conditions for this item

Panicked Shopkeeper

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

150–300 credits.

Conditions for this item

Shady Merchant

Shady Merchant

Black Market

Buys goods from the listed categories, subject to the buying rules below.

Base budget

250–300 credits, rising as the days go by.

Conditions for this item

Station Tourist

Buys Weapon, subject to the buying rules below.

Base budget

200–300 credits.

Revolutionary Fighter

Revolution

Buys goods from the listed categories, subject to the buying rules below.

Base budget

150–200 credits, rising as the days go by.

Station Tourist

Buys goods from the listed categories, subject to the buying rules below.

Base budget

125–200 credits.

Conditions for this item

  • No item with this identity has already been sold to this buyer during this visit.

Self-Defense Enthusiast

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

145–195 credits, rising slowly as the days go by.

Display Case · Displayed categories

Weapon / Armor / Ammunition

Angry Citizen

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

75–150 credits.

Conditions for this item

Desperate Lover

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

150 credits.

Conditions for this item

  • No item with this identity has already been sold to this buyer during this visit.
  • Any of the following

      • Does not meet the following

        Class I Weapon Permit covers this item.
      • This visitor must not refuse it as contraband, which they sometimes do, less often the higher your Lower Levels reputation.
    • Class I Weapon Permit covers this item.

Scavenger

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

80–120 credits.

Display Case · Displayed categories

Weapon / Armor / Ammunition

Conditions for this item

  • Any of the following

      • Does not meet the following

        Class I Weapon Permit covers this item.
      • This visitor must not refuse it as contraband, which they sometimes do, less often the higher your Lower Levels reputation.
    • Class I Weapon Permit covers this item.

Lower Level Citizen

Lower Levels

Orders a gun, then may buy additional goods after delivery.

Base budget

Payment depends on the requested gun. Later shopping has a separate budget: 60 credits for a requested melee weapon, 0 credits for requested munitions, and, for requested ammunition, 33% of the delivered gun's value.

Conditions for this item

  • The assembled gun meets every mandatory requirement of this order. For a service order, return the customer's own gun after modifying it.

Mercenary

Lower Levels

Orders a gun, then may buy additional goods after delivery.

Base budget

Payment depends on the requested gun. Later shopping has a separate budget: 120 credits for a requested melee weapon, 150 credits for requested munitions, and, for requested ammunition, 33% of the delivered gun's value.

Conditions for this item

  • The assembled gun meets every mandatory requirement of this order. For a service order, return the customer's own gun after modifying it.
Odin Haraldsson

Odin Haraldsson

Revolution

Buys goods from the listed categories, subject to the buying rules below.

Base budget

Saved trading budget: 350 credits at first, rising as they buy from you (more for pricier items) up to 1500 credits before bonuses.

Upper Level Citizen

Upper Levels

Orders a gun, then may buy additional goods after delivery.

Base budget

Payment depends on the requested gun. Later shopping has a separate budget: 250 credits for a requested melee weapon, 350 credits for requested munitions, and, for requested ammunition, 33% of the delivered gun's value.

Conditions for this item

  • The assembled gun meets every mandatory requirement of this order. For a service order, return the customer's own gun after modifying it.