Last updated: 2026-06-10

#0478
Related Pokemon
Boosts the Pokémon's evasiveness in snow.
May disable a move that has dealt damage to the Pokémon.
Season: シーズンM-2 (2026-06-10)
Moves
Item
Ability
Nature
AP Spreads
Sash Lead
Sash shield for status + Spikes setup.
Froslass
| HP | 147 | 2 | |
|---|---|---|---|
| Atk↓ | 90 | - | |
| Def | 90 | - | |
| SpA | 132 | 32 | |
| SpD | 90 | - | |
| Spe↑ | 178 | 32 |
Specializes EVs in Sp. Atk and Speed,
Focus SashFroslass setup build that uses this as a shield to spread status conditions and hazards.Will-O-Wisp or Thunder Wave switches between, Arranges a board where backup can fight favorably — its composition.
Enters as the lead and uses status moves against slower opponents and Spikes uses hazards like these as the main role. Surviving one opponent attack and Cursed Body activation can also be expected, and Safely deploys ally aces — its role.
Aurora Veil Lead
Snow Warning enables 1.5× Defense, perfect Blizzard, and Aurora Veil.
Mega Froslass
| HP | 145 | - | |
|---|---|---|---|
| Atk↓ | 90 | - | |
| Def | 91 | 1 | |
| SpA | 192 | 32 | |
| SpD | 121 | 1 | |
| Spe↑ | 189 | 32 |
The ability Snow Warning sets snow weather, and perfect-accuracy Blizzard — high-power special attacker. Uses high Speed to Aurora Veil deploys supports allies simultaneously.
Speed-lowering moves are options
Will-O-Wisp instead, Speed-lowering Thunder Wave and Icy Wind — recommended. Shuts down fast attackers, enables better pivoting.
Sent in as lead or favorable matchup, perfect-accuracy Blizzard and Defense boost chip targets as ace. Also Will-O-Wisp and Aurora Veil uses, safely deploys later attackers — lead role.
Priority moves on weakness types
As Ice/Ghost, Mega Froslass is hit by Bullet Punch and Sucker Punch priority moves on weakness easily.Will-O-Wisp and Aurora VeilIf hazards/setup go up, can fight back; otherwise consider switching.
Special Setup Sweeper
Nasty Plot boosts Sp.Atk to sweep with broad coverage.
Mega Froslass
| HP | 159 | 14 | |
|---|---|---|---|
| Atk↓ | 90 | - | |
| Def | 90 | - | |
| SpA | 192 | 32 | |
| SpD | 120 | - | |
| Spe↑ | 176 | 20 |
Sp.Atk/Speed focus, post-Mega weather change special attacker Mega Froslass. Sp.Atk-boosting setup Nasty Plot used, weather-boosted high-power STAB dominates opponents — composition.
Safely boosts Sp.Atk from favorable matchups, broad coverage breaks opposing field. Mega-evolves ability to Snow Warning for snow weather, supplements bulk, high break power and Speed for sweeps — role.
Pokémon hit super-effectively by its coverage
Mega Froslass has broad range, Nasty Plotsetting up can OHKO many. Especially sub-weapon Thunderbolt covers main moves' weak range — be mindful.
Example Favorable Matchups
Pokémon outspeeding with high firepower
Mega Froslass has 120 base Speed (high) but shaky bulk.
Choice Scarf and Pokémon outspeeding in base Speed can KO before action — switch out as needed.
Example Threats
Speed Stat Ranking
Physical Wall
Heavy HP/Def with Snow Warning to safely set Aurora Veil.
Mega Froslass
| HP | 177 | 32 | |
|---|---|---|---|
| Atk↓ | 90 | - | |
| Def↑ | 134 | 32 | |
| SpA | 160 | - | |
| SpD | 122 | 2 | |
| Spe | 140 | - |
Heavy HP/Def, post-Mega Snow Warning safely sets Aurora Veil — Mega Froslass physical wall support build. CharmCuts physical firepower, Pain Splitwith chip moves to stay on the field.
Blizzard and Pain Split are swappable
Blizzard and Charm to Will-O-Wisp / Hex to weaken physical Pokémon with big damage. Also, Pain Split to Nasty Plotswap to Blizzard boosts firepower base.
Charm and Aurora Veil deploys to absorb hits, reducing ally damage as cushion. From high Sp.Atk perfect-accuracy Blizzard and Pain Split using keeps bulk while chipping opponents — viable.
STAB-weakness special attackers
STAB-weakness special hits deal big damage — coordinate with back-row Pokémon. Also Mega Froslass has 5 weaknesses, easy to exploit.
Example Threats
Doubles Timid CS
Doubles build using snow weather and perfect-accuracy Blizzard for spread attacks.
Mega Froslass
| HP | 147 | 2 | |
|---|---|---|---|
| Atk↓ | 90 | - | |
| Def | 90 | - | |
| SpA | 192 | 32 | |
| SpD | 120 | - | |
| Spe↑ | 189 | 32 |
Sp.Atk/Speed investment, the ability Snow Warning sets snow for a special attacker build Mega Froslass. Snow makes spread Blizzard while reducing ally damage with Aurora Veil deployed for favorable field.
Icy Wind and Nasty Plot also recommended
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High Speed sets walls boosting ally bulk, perfect-accuracy Blizzard chips the opposing team — lead/ace role. Against Ice-resistors, Shadow Ball gains coverage, and Protect blocks focused attacks — flexible play.
Pokémon changing weather from snow
Mega Froslass struggles with Pokémon changing weather away from snow. Without snow, Aurora Veil fails, Blizzard drops to 70% accuracy. Facing threats, use Protect or switching, KO with ally moves.
Example Threats
Type
Category
Properties
68 / 68
| Move | Type | Category | Power | Acc. | PP | Properties | Effect |
|---|---|---|---|---|---|---|---|
| Giga Impact | Normal | Phys | 150 | 90 | 8 | Contact | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Body Slam | Normal | Phys | 85 | 100 | 16 | Contact | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Facade | Normal | Phys | 70 | 100 | 20 | Contact | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Hyper Beam | Normal | Spec | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| Round | Normal | Spec | 60 | 100 | 16 | Sound | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| Weather Ball | Normal | Spec | 50 | 100 | 12 | Ball | This move's type and power change depending on the weather at the time the move is used. |
| Snore | Normal | Spec | 50 | 100 | 16 | Sound | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Block | Normal | Stat | - | - | 8 | The user blocks the target's way with arms spread wide to prevent the target from fleeing. | |
| Helping Hand | Normal | Stat | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| Psych Up | Normal | Stat | - | - | 12 | The user hypnotizes itself into copying any stat change made by the target. | |
| Pain Split | Normal | Stat | - | - | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | |
| Safeguard | Normal | Stat | - | - | 20 | The user creates a protective field that prevents status conditions for five turns. | |
| Sleep Talk | Normal | Stat | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| Endure | Normal | Stat | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| Scary Face | Normal | Stat | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| Protect | Normal | Stat | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| Substitute | Normal | Stat | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| Double Team | Normal | Stat | - | - | 16 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | |
| Disable | Normal | Stat | - | 100 | 20 | For four turns, the target will be unable to use whichever move it last used. | |
| Trailblaze | Grass | Phys | 50 | 100 | 20 | Contact | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Will-O-Wisp | Fire | Stat | - | 85 | 16 | The user shoots a sinister flame at the target to inflict a burn. | |
| Water Pulse | Water | Spec | 60 | 100 | 20 | Pulse | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Chilling Water | Water | Spec | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |
| Rain Dance | Water | Stat | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| Thunder | Electric | Spec | 110 | 70 | 12 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
| Thunderbolt | Electric | Spec | 90 | 100 | 16 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
| Thunder Wave | Electric | Stat | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
| Spikes | Ground | Stat | - | - | 20 | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. | |
| Icicle Crash | Ice | Phys | 85 | 90 | 12 | The user attacks by crashing large icicles onto the target. This may also make the target flinch. | |
| Ice Spinner | Ice | Phys | 80 | 100 | 16 | Contact | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Ice Punch | Ice | Phys | 75 | 100 | 16 | ContactPunch | The target is attacked with an icy punch. This may also leave the target frozen. |
| Ice Fang | Ice | Phys | 65 | 95 | 16 | ContactBite | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Avalanche | Ice | Phys | 60 | 100 | 12 | Contact | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Ice Shard | Ice | Phys | 40 | 100 | 20 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | |
| Icicle Spear | Ice | Phys | 25 | 100 | 20 | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. | |
| Triple Axel | Ice | Phys | 20 | 90 | 12 | Contact | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Blizzard | Ice | Spec | 110 | 70 | 8 | Wind | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Ice Beam | Ice | Spec | 90 | 100 | 12 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
| Frost Breath | Ice | Spec | 60 | 90 | 12 | The user attacks by blowing its cold breath on the target. This move always lands a critical hit. | |
| Icy Wind | Ice | Spec | 55 | 95 | 16 | Wind | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Snowscape | Ice | Stat | - | - | 8 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | |
| Aurora Veil | Ice | Stat | - | - | 20 | This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing. | |
| Haze | Ice | Stat | - | - | 20 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |
| Psychic | Psychic | Spec | 90 | 100 | 12 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | |
| Imprison | Psychic | Stat | - | - | 12 | If opposing Pokémon know any move also known by the user, they are prevented from using it. | |
| Trick | Psychic | Stat | - | 100 | 12 | The user catches the target off guard and swaps the target's held item with its own. | |
| Rest | Psychic | Stat | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| Reflect | Psychic | Stat | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
| Light Screen | Psychic | Stat | - | - | 20 | A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
| Poltergeist | Ghost | Phys | 110 | 90 | 8 | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. | |
| Phantom Force | Ghost | Phys | 90 | 100 | 12 | Contact | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Shadow Ball | Ghost | Spec | 80 | 100 | 16 | Ball | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Hex | Ghost | Spec | 65 | 100 | 12 | This relentless attack does massive damage to a target affected by status conditions. | |
| Night Shade | Ghost | Spec | - | 100 | 16 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
| Destiny Bond | Ghost | Stat | - | - | 8 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | |
| Spite | Ghost | Stat | - | 100 | 12 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| Curse | Ghost | Stat | - | - | 12 | A move that has different effects depending on whether the user is a Ghost type or not. | |
| Confuse Ray | Ghost | Stat | - | 100 | 12 | The target is exposed to a sinister ray that causes confusion. | |
| Crunch | Dark | Phys | 80 | 100 | 16 | ContactBite | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Bite | Dark | Phys | 60 | 100 | 20 | ContactBite | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Payback | Dark | Phys | 50 | 100 | 12 | Contact | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| Fling | Dark | Phys | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| Nasty Plot | Dark | Stat | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
| Switcheroo | Dark | Stat | - | 100 | 12 | The user trades held items with the target faster than the eye can follow. | |
| Fake Tears | Dark | Stat | - | 100 | 20 | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | |
| Taunt | Dark | Stat | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| Draining Kiss | Fairy | Spec | 50 | 100 | 12 | Contact | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Charm | Fairy | Stat | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |