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Security Department Supply Crate

Category
ContrabandSupply Crate
Contraband level
Level 3
Base value
200 creditsThe actual selling price varies with difficulty, condition, market prices, the buyer's budget and negotiation.
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Official description

Short description

A locked crate. Labeled for the Station Security Armory. Full of supplies. Access card required.

Inventory shape

6 × 4 cells · 24 occupied cells

How to get

Quick summary

  • Visitors to your shop

    →
    • Thief: On day 13 (if you didn't choose Skip Intro), (while you have Safe Hands and on Mondays), (if you display Black Lamp and if Black Lamp is set to invite Thief), or random visitor · Occasionally in stock while you have Safe Hands
  • Underground Exchange

    →
  • Story scenes

    →
    • James Bailey: If you choose "Complete a trade and let the visitor leave"

Vendors

Thief

Sells goods when visiting your shop

Visits your shop

  • If you didn't choose Skip Intro · On day 13
  • While you have Safe Hands · On Mondays

Attracted by your Display Case

Random visitor

Notes

  • Waits at least 2 days before visiting again
Frequency
Occasionallyper visit
Quantity
1
Price

Vendor price

Conditions
  • While you have Safe Hands
Frequency
sometimes
Higher reputation with Black Market makes it more likely
One item from the pool
per visit
Quantity
1
Price

Vendor price

Conditions
  • While you don't have Safe Hands

Story scenes

James Bailey

James Bailey

He returns with more Security supplies; the optional pieces become more likely as the days pass.

When

  • Every 14 days after you first met him, unless he has been captured. He always comes on those days; only his goods are random. Known Snitch prevents this visit
Frequency
More likely as the days pass; eventually always
One item from the pool
per draw
Quantity
1

Draw: One item from the pool

Price

Vendor price

Bulk purchase: 25% off
Conditions
  • If you choose "Complete a trade and let the visitor leave"

Underground Exchange

Underground Exchange Authority

Leave goods for overnight barter

Available from the start

Introduced by Sawyer

Notes

  • If the handed-over goods (2× Vial of "Dream Dust") are too low in purity, they are consumed without a reward
  • While you don't have Blacklisted
  • While Janitorial Service is available
  • While you are using Janitorial Service
  • Activate Underground Exchange Directive to view the exchange list
  • Put the required goods in Trash Can before going to sleep
  • Goods are exchanged during Janitorial Service; after the remaining trash is cleared, rewards are placed in Trash Can
  • A reward that does not fit in Trash Can is destroyed
  • Trades with a higher priority use the goods first; each listed trade is checked once per night
  • 3 different promotional exchanges are selected at the start; after exchanges on every 7th night, the list is replaced for Monday
  • The exchange screen shows only the selected promotional exchanges
  • Each accepted trade also adds 75 ÷ 400 base reputation with Black Market
  • Positive reputation gains are adjusted by difficulty and halved by Blabbermouth; the reputation cap still applies
Frequency
Alwaysper trade
Quantity
1

Item details

  • The received crate is locked
  • Contents are individual placement attempts; goods that do not fit are lost
  • On unlocking an unscanned crate, better current luck can replace all its contents
Price
Conditions
  • After the Underground Exchange is unlocked
  • While you don't have Blacklisted
  • While Janitorial Service is available
  • While you are using Janitorial Service
  • The required goods must remain in Trash Can when this trade is checked
  • At most 1 trade(s) per night
  • Goods are accepted in any condition
  • While this promotional exchange is on the current list

People who buy this item

Sorted by the upper end of the base budget, before day-based increases and bonuses. Order- and item-value-dependent budgets follow.

Case Enjoyer

Case Enjoyer

Lower Levels

Buys goods from the listed categories, subject to the buying rules below.

Base budget

1000 credits.

Conditions for this item

  • If the container is unlocked, this buyer accepts every item inside it.
  • Does not meet the following

    The crate has been unlocked.
Merchant

Merchant

Lower Levels

Buys saleable goods across categories, excluding Contraband.

Base budget

200–300 credits, rising as the days go by.

Conditions for this item

  • If the container is unlocked, this buyer accepts every item inside it.
  • The crate has been unlocked.
Shady Merchant

Shady Merchant

Black Market

Buys goods from the listed categories, subject to the buying rules below.

Base budget

250–300 credits, rising as the days go by.

Conditions for this item

  • If the container is unlocked, this buyer accepts every item inside it.
  • Does not meet the following

    The crate has been unlocked.
Odin Haraldsson

Odin Haraldsson

Revolution

Buys goods from the listed categories, subject to the buying rules below.

Base budget

Saved trading budget: 350 credits at first, rising as they buy from you (more for pricier items) up to 1500 credits before bonuses.

Conditions for this item

  • If the container is unlocked, this buyer accepts every item inside it.
  • Does not meet the following

    The crate has been unlocked.