Bring Back The Pure Souls Walkthrough Guide
How to complete the Bring Back The Pure Souls quest? Search Fenrig's Farm, find Fenrig's remains in the nearby cave, and summon him from the Assistants category.
This page reflects Update 8 / v0.9.1.2. The game is now on Version 1.0, so some details may have changed.

How to Complete Bring Back The Pure Souls
Bring Back The Pure Souls is a main quest with three objectives: Search For Pure Souls, Investigate The Nearby Cave and Summon And Talk To Fenrig. The Journal says the Flame explained that your power has grown, so you can now reclaim the souls of those who died untouched by the Shroud or the Elixir.
- 1
Search For Pure Souls
Go to Fenrig's Farm northwest of the Ancient Spire (Springlands). Break the boarded-up door behind the wooden cart, then read the text on the small table between the beds upstairs.
- 2
Investigate The Nearby Cave
Go to the cave southeast of the house and select Collect Soul at the remains at the very bottom.
- 3
Summon And Talk To Fenrig
At your base, switch the Summoning Staff list to the Assistants category, place Fenrig and talk to him.
| What to know | Detail |
|---|---|
| Quest type | Main quest |
| Location shown in the Journal | Fenrig's Farm |
| Difficulty shown in the Journal | Moderate |
| Rewards listed in the Journal | 150 XP (an icon of Fenrig is also shown) |
| Who you rescue | Fenrig Mills, Jr., Farmer (Assistant) |

Where to Find Fenrig's Farm
On the map, the quest marker is northwest of the Ancient Spire (Springlands).

In our playthrough, we fast traveled to the Ancient Spire (Springlands) and glided northwest from the top. After that, we walked the rest of the way to the farm with a few short glides, and we fought wolves twice on the way.
In our playthrough, SEARCH THIS AREA appeared as we got close, and LOCATION REACHED with FENRIG'S FARM appeared when we arrived.
How to Search the House at Fenrig's Farm
In our playthrough, wolves were in front of the house, and we defeated them before going in.

A wooden cart blocks the opening on the ground floor of the house. Behind it is a boarded-up door. In our playthrough, we broke it by hitting it with a Hatchet.
Go upstairs to the bedroom and select Read at the small table between the two beds. This opens FENN, THE WOLVES GOTTA GO, and the objective changes to Investigate The Nearby Cave once you have read it.

How to Investigate the Nearby Cave
On the map, the marker for the cave is southeast of the house.

In our playthrough, we fought wolves on a ledge on the way down and in a chamber further down, and an enemy came at us again next to the remains at the very bottom. The lower part of the cave was dark, and we switched to a torch on the way down.
At the very bottom, select Collect Soul at the remains. In our playthrough, the objective changed to Summon And Talk To Fenrig, and SOUL DISCOVERED! FENRIG MILLS, JR. appeared.

Pick up the axe next to the remains with Collect to get Fenrig's Axe.
How to Summon Fenrig
The Journal says to summon the rescued soul at your base with a Summoning Staff, switch to the Assistants category in the Summoning Staff menu, summon Fenrig, and speak to him afterward.
The Summoning Staff list has three categories, CRAFTSPEOPLE, ASSISTANTS and VILLAGERS, and you switch between them with Change Category. Fenrig Mills, Jr. is under ASSISTANTS as Farmer (Assistant), while craftspeople such as the Blacksmith and the Alchemist are under CRAFTSPEOPLE.

In our playthrough, we fast traveled to the altar at our base, switched the Summoning Staff list to ASSISTANTS, placed Fenrig at the base and talked to him.
In our playthrough, once we finished talking to Fenrig, the tracked quest went back to The Alchemist's Mortar, which we had been tracking before this quest. Fenrig's conversation menu also has Craft, which was there from the first time we talked to him.

