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Enshrouded
Intermediate

The Ancient Spires Walkthrough Guide

The Ancient Spires walkthrough: where the spire is, how to reach the top of the Ancient Spire, open locked doors, get past spike traps and speak to the Flame.

GameWith Enshrouded EditorialGuide review teamGame version: Update 8 / v0.9.1.2

This page reflects Update 8 / v0.9.1.2. The game is now on Version 1.0, so some details may have changed.

How to Complete The Ancient Spires

The Ancient Spires is a main quest with three objectives: Reach The Ancient Spire, Find A Way To Enter The Ancient Spire, and Use Fast Travel And Speak To The Flame Of The Ancient Spire.

  1. 1

    Reach The Ancient Spire

    Head to the Ancient Spire north of Braelyn Bridge. In our playthrough, the objective changed when we climbed the stone steps to the entrance of the courtyard at the foot of the spire.

  2. 2

    Find A Way To Enter The Ancient Spire

    Step onto the glowing star-shaped platform in the courtyard and press E (Use) to go inside. Inside, keep using more glowing platforms to move between floors and rooms. Some doors are locked and open when you press a glowing button.

  3. 3

    Use Fast Travel And Speak To The Flame Of The Ancient Spire

    At the top, climb the stairs and select Commune with the Flame at the large bowl. In our playthrough, the quest was completed after we spoke to the Flame.

What to knowDetail
Quest typeMain quest
LocationSpringlands
DifficultyModerate
Rewards listed in the Journal150 XP and a book icon (its name is not shown)
The Journal entry for The Ancient Spires, with the objective Reach The Ancient Spire, Difficulty: Moderate, the location Springlands and 150 XP under Rewards

Where to Find the Ancient Spire

The Journal says the Blacksmith told you that scaling the Ancient Spire will reveal more of the Springlands, and that the spire he mentioned isn't too far away.

On the map, the quest marker for the spire is north of Braelyn Bridge.

The world map with the quest marker for the Ancient Spire north of Braelyn Bridge

In our playthrough, one road on the way showed the message “This road is blocked. A Grappling Hook is required to cross.” We walked down a wooden slope to the side instead and reached the spire without crossing there.

In our playthrough, climbing the stone steps to the entrance of the courtyard showed QUEST UPDATED and Location discovered XP +500, and the objective changed to Find A Way To Enter The Ancient Spire.

How to Enter the Ancient Spire and Open Its Doors

Step onto the glowing star-shaped platform in the center of the courtyard and press E (Use). You are taken to a matching platform inside the spire.

Standing on the glowing platform in the courtyard of the Ancient Spire, with QUEST UPDATED and the objective Find A Way To Enter The Ancient Spire

Inside the spire, you move between floors and rooms on more of these glowing platforms.

A hint says “Some doors are locked, but can be opened by finding and pressing the correct button.” Pressing a glowing button with E (Use) opens a locked door.

A glowing button on the wall with the hint Some doors are locked, but can be opened by finding and pressing the correct button, and the Use prompt

Another hint says “Some buttons may be out of reach. Shoot them with an arrow to activate them.” In our playthrough, shooting a high button with an arrow opened a door to a small room with a chest.

In our playthrough, one door to a treasure chest had two marks above it, and it opened after we pressed two glowing buttons.

Climb the metal netting on the walls to reach higher places. Climbing uses stamina.

In our playthrough, the chests inside the spire held items including a Hunter's Bow, a Shepherd's Staff, a Scrappy Greatsword, Fire Bolt, a Health Potion and a Forest Longbow.

How to Get Past the Spike Traps and Lava

The spikes on some floors rise and sink back down. In our playthrough, we waited until the spikes sank and then ran across, but on the first spike floor we crossed, they rose again before we got off it and we took damage.

Spike traps raised from the floor inside the Ancient Spire, with the player waiting at the edge

In another play session, after unlocking Double Jump, we could also double jump and glide over the spike traps.

In the lava room, a hint says “You can use a sprint jump to cover more distance. Sprint and take a run-up before jumping to land on seemingly out-of-reach platforms.”

A room over lava with the sprint jump hint and the objective Use Fast Travel And Speak To The Flame Of The Ancient Spire

In our playthrough, falling into the lava set us Burning and we lost health.

How to Speak to the Flame at the Top

In our playthrough, a glowing platform in the lava room took us to the top of the spire. LOCATION REACHED and Quest reward XP +75 appeared there, and the objective changed to Use Fast Travel And Speak To The Flame Of The Ancient Spire. The stairs in front of that platform lead up to a large bowl between two towers.

In our playthrough, we used the glowing platform at the top again before speaking to the Flame. It took us away from the top, and we climbed back up through the spire.

At the top of the spire, climb the stairs in front of the glowing platform and select Commune with the Flame at the large bowl between the two towers. The Flame says these Ancient Spires open Fast Travel points all over the world and reveal ancient knowledge of Embervale.

The empty bowl at the top of the Ancient Spire, with a quest marker above it and the Commune with the Flame prompt

In our playthrough, NEW LOCATION CHARTED! 8 markers added appeared after we spoke to the Flame, and then QUEST COMPLETED! The Ancient Spires.

After we spoke to the Flame, the map showed Ancient Spire (Springlands) with a Fast Travel button.

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