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Enshrouded
Intermediate

Illuminate The Night Walkthrough Guide

How to complete the Illuminate The Night quest? Find the Night Door in the Shroud near the marker east of Fort Kelvin, open it at night and summon the Barber.

GameWith Enshrouded EditorialGuide review teamGame version: Update 8 / v0.9.1.2

This page reflects Update 8 / v0.9.1.2. The game is now on Version 1.0, so some details may have changed.

How to Complete Illuminate The Night

Illuminate The Night is a main quest with three objectives: Investigate The Barrier, Open The Night Door And Explore The Sanctum, and Summon The Barber. The Journal says the Flame senses a barrier built by the elder Ancients that inhibits its reach and vision, and asks you to reach and investigate the dark barrier.

  1. 1

    Investigate The Barrier

    Go to the quest marker just east of Fort Kelvin and head down into the Shroud. In our playthrough, the objective changed as soon as we dropped from a cliff into the Shroud.

  2. 2

    Open The Night Door And Explore The Sanctum

    Open the round door of Elder's Night Sanctum at night, get past the traps, press the button at the end of the trap corridor to open the locked gate, and awaken the Barber at the pod behind it.

  3. 3

    Summon The Barber

    Return to your base and place Elio Ricci, the Barber, with the Summoning Staff. In our playthrough, the quest was completed right after we placed Elio Ricci.

What to knowDetail
Quest typeMain quest
Location shown in the JournalElder's Night Sanctum
Difficulty shown in the JournalHard
Rewards listed in the Journal1200 XP and a portrait icon
Who you awakenElio Ricci (Barber)
The Journal entry for Illuminate The Night, with the objective Investigate The Barrier, Difficulty: Hard, the location Elder's Night Sanctum and 1200 XP under Rewards

Where to Find Elder's Night Sanctum

On the map, the marker for Illuminate The Night is just east of Fort Kelvin.

The world map zoomed in on the quest marker for Illuminate The Night, with the icon of Fort Kelvin just to its west

In our playthrough, Location below and then Search this area appeared under the objective as we got close. When we dropped from a cliff at the edge of the Shroud into it, the objective changed to Open The Night Door And Explore The Sanctum, and the location name ELDER'S NIGHT SANCTUM appeared on the screen.

The entrance to the sanctum is inside the Shroud.

How to Open the Night Door

The round door at the entrance only opens at night. If you try to open it at any other time, the message Can only be opened at night appears.

The round door of the sanctum in the Shroud, with the message Can only be opened at night and the prompt below it marked by a box

In our playthrough, we waited on a cliff outside the Shroud until night, then went back to the door, and it opened. The wait was cut from the recording, so we cannot say how long the wait for night takes.

The first room past the door has a domed object with a small flame on top that sends up a column of pink light. In our playthrough, entering that room filled the Shroud timer back up, and after we died we respawned next to it.

Traps in the Sanctum and How to Open the Locked Gate

Some corridors in the sanctum have rows of spikes hanging from the ceiling or sticking up from the floor, and another corridor has fireball traps that shoot out of holes in the walls.

A stone corridor in the sanctum with a row of spikes hanging from the ceiling and another row sticking up from the floor

In our playthrough, we were hit by the floor spikes on the way back from the Barber's pod and died.

The sanctum has one locked lattice gate. When you get close to it, the gate shows as Locked.

The locked lattice gate in the sanctum, shown as Locked

To open the gate, use the glowing button at the end of the trap corridor. In our playthrough, the lattice gate was open when we came back to it.

A corridor with a row of spikes hanging from the ceiling and a glowing button on the wall at its far end, marked with a box, an arrow and Button Located at the End of the Trap Corridor

How to Awaken and Summon the Barber

The Barber's pod is in the room behind the lattice gate. In our playthrough, selecting Awaken Survivor at the pod changed the objective to Summon The Barber, and SOUL DISCOVERED! ELIO RICCI appeared.

The Barber's pod in the room behind the lattice gate, with the prompt Awaken Survivor

Return to your base, equip the Summoning Staff and select Attune summoning staff to open the list. Select Elio Ricci, the Barber, under CRAFTSPEOPLE and place Elio Ricci at your base. In our playthrough, Quest reward XP +1200 appeared right after placing, followed by QUEST COMPLETED! Illuminate The Night.

The Summoning Staff list at the base with Elio Ricci selected under CRAFTSPEOPLE and the panel showing Barber and Not placed yet, marked with a box on the portrait and an arrow to the blue preview of where Elio Ricci will stand

In our playthrough, the tracked quest changed to The Alchemist's Mortar after the quest was completed.

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